To understand what happens next, you have to understand a thing or two about roller coaster manufacturers – the companies that design the roller coasters we encounter at theme parks every day. There are dozens and dozens of well known manufacturers with names that probably sound familiar like Premier, Vekoma, Zierer, CGI, Rocky Mountain Construction, Mack… Today, we’ll focus on the big three that make a difference in the tragic tale of Drachen Fire.
Arrow Dynamics
Any discussion of modern steel coasters has to start with Arrow Dynamics. Arrow was the manufacturer responsible for the Matterhorn Bobsleds at Disneyland in 1959 – the first tubular steel-tracked coaster on Earth. T
hrough the 1970s, Arrow was a staple, manufacturing classic looping and corkscrewing roller coasters for seemingly every major park in the United States. If your home park has a “Double Loop,” a “Corkscrew” or equivalent, chances are that Arrow is behind it.
Arrow’s coasters all share a distinctive look from their crisscrossed lattice support structures (see Cedar Point’s Magnum XL-200, above) to their track, and more often than not, they share a distinctive ride experience: with many of Arrow’s rides built in an era before computer modeling could precisely detect the speed and forces along every inch of track, Arrow’s rides often have a bit of reputation for roughness. You can, for example, often look at the track ahead of you and see an awkward transition or a jarring turn ahead.
Think, for example, of the wild ejector air on Magnum XL-200 (so very different from modern, computer-calculated out-and-back hypercoasters), the snapping turns on Arrow mine trains, the odd straightaway drops, or your local park’s classic double-looping coaster, a multi-inversion coaster made up of seemingly random loops and corkscrews and hills. This distinctive style looks, feels, sounds, and rides like an Arrow coaster.
Arrow today no longer exists. The manufacturer quite literally bankrupted itself in the creation of Six Flags Magic Mountain’s ultra-complex roller coaster X (now X2), with Arrow’s assets living on through another ride manufacturer S&S Sansei, who specializes in air-pressure powered coasters, flat rides, and drop towers.
In our story today, it’s important to note that the only two roller coasters Busch Gardens Williamsburg had in the age of Drachen Fire were Big Bad Wolf and Loch Ness Monster – both Arrow creations.
INTAMIN
Much more recognizable to modern audiences is INTAMIN, a Swiss manufacturer known internationally for pushing boundaries with stunning results.
Intamin was the first to cross the 300-foot height barrier with Cedar Point’s Millennium Force (2000) and pioneered using an innovative elevator-cable lift system to do it; they returned to the same park with 2003’s Top Thrill Dragster, the first to cross the 400-foot barrier, this time using a hydraulic winch launch. Cedar Point’s Maverick is another, with its LSM launch and its winding, wild, layout of seemingly random twists meant to feel like a buckin’ bronco. Intamin is also responsible for the smooth-as-glass, laser-cut Plug-and-Play line of wooden coasters like the extreme El Toro, and prototype ride systems, like the explosive Lost Legend: VOLCANO – The Blast Coaster.
Intamin pushes boundaries, and sometimes they push back. Their rides can be known for extended downtime, frazzling computer systems, and going a bit too far. Volcano missed its opening summer when problems with its launch element couldn’t get the train up to speed. The ride closed forever in 2018 when a needed fix to the long-frustrating ride proved impractical.
The only sister ride to Millennium Force – Kings Dominion’s Intimidator 305 (2010) – was so intense, riders routinely blacked out in its first helix, necessitating a temporary fix (brakes down the ride’s first drop, cutting 20mph from its intended top speed) and in its first off-season, a major, total reprofiling of the ride’s first manuevers.
Initial test runs of Maverick showed that one of the inversions placed excessive G-forces on the trains, necessitating a delay to the ride’s opening and the inversion’s replacement with a straight section of track.
The cable launch system used on rides like Top Thrill Dragster or Knott’s Berry Farm’s Xcelerator have both frayed in the past, spraying metallic shrapnal on riders.
In 2013, the relatively new Shoot the Rapids log flume at Cedar Point rolled backwards down the ride’s lift with the boat flipping backwards into the flume at the bottom. Riders in over-the-shoulder restraints were trapped underwater for minutes – likely leading to the ride’s removal in 2016.
The infamously temperamental Hagrid’s Magical Creatures Motorbike Adventure opened in 2019, dazzling the industry with its seven-launches, secret track element, and quick-switch directional change… and spent most of its first twelve months shut, much to the frustration of fans.
In other words, Intamin innovates and, from time to time, pays the price.
Bolliger and Mabillard
Bolliger and Mabillard. The very name of the Swiss manufacturer conjures very specific images in the minds of theme park aficionados. B&M, as it’s commonly known, is renowned the world-over for its tried-and-true roller coasters. Unlike Intamin’s constant push to innovate, B&M always stuck to what they knew: super-smooth, ultra-reliable steel coasters with perfectly paced elements. While they may tinker with train set-ups and high-brow concepts, at their core B&M is known in the coaster community for crowd-pleasing, go-to rides with ultra-high up-time.
If your local park contains a smooth, steel, out-and-back roller coaster made of perfectly arcing airtime hills (Diamondback, Behemoth, Apollo’s Chariot, Nitro, Raging Bull, Mako, etc.), a smooth, ultra-wide diving coasters (Valravn, Griffon, SheiKra), a smooth winged coaster (Gatekeeper, X-Flight, Wild Eagle, Swarm, Thunderbird), or a powerful and smooth Inverted coaster (Banshee, Raptor, Great Bear, Batman: The Ride, Dragon Challenge, etc.) then you’ve got a B&M.
B&M is so enamored with reliability and effortless operation, they famously refused to engineer a launch system for Universal’s Incredible Hulk. They agreed to design, engineer, and build Islands of Adventure’s starring coaster, but insisted that a third party would need to develop the launch system, as such glitchy, divisive systems didn’t fit into their simple, reliable line-up. Sure, they’ve since created complex ride systems (flying coasters like Manta, Tatsu, Air, and the Flying Dinosaur) and even manufactured a single launched coaster themselves (Holiday World’s Thunderbird), but tried-and-true has been B&M’s bread-and-butter.
B&M was founded in 1988 by Walter Bolliger and Claude Mabillard, who’d both exited Intamin to start their own firm. Their first project was 1990’s Iron Wolf at Six Flags Great America outside of Chicago – a unique standing coaster establishing many B&M standards, like four-abreast seating, “pre-drops” at the top of lift hills to reduce chain stress, and dynamic, smooth layouts of fluid elements.
1990s
In the early ’90s, B&M was the new manufacturer in town, and they were producing rides unlike anything amusement parks had seen before.
In 1992 B&M opened another roller coaster at Six Flags Great America: Batman: The Ride (above). This unique ride was an entirely new kind of roller coaster that B&M called an Inverted coaster. Unlike traditional roller coasters, the Inverted coaster sat four across and hung beneath the track like a ski lift with riders’ legs dangling freely. Batman: The Ride opened to rave reviews and Six Flags put in a bulk order. At once, B&M’s schedule filled up as absolutely everyone wanted an Inverted roller coaster. To date, 12 exact clones of Batman: The Ride have been built, and almost every major amusement park on Earth features a B&M Inverted roller coaster.
So when Busch Gardens contacted B&M about building a pair of groundbreaking new roller coasters at its Floridian and Virginian park, B&M regrettably declined; they already had two roller coasters on their docket for 1993 (both Inverted), four more in 1994. They were booked. After a bit of reasoning and pleading, Busch Gardens convinced B&M to sway. They could design one roller coaster for Busch Gardens, but only one.
Kumba made it onto Busch Gardens Tampa Bay’s schedule for a 1993 debut. However, if the Williamsburg park were to have a ride that would complement Kumba, B&M would not be the ones to create it.
But as the story goes, with the concept of Kumba in hand, Busch approached Arrow Development. The creators of two of the park’s existing coasters – Loch Ness Monster and Big Bad Wolf – would be optioned to create Virginia’s complement to Florida’s Kumba. And while Kumba would capture the roar of a lion, Williamsburg’s ride would echo the rage of a dragon.
Drachen Fire would be one of the most unusual roller coasters to ever exist. And it didn’t exist for long. Take a ride on Drachen Fire on the next page…
B&M had never built any cobra rolls or interlocking corkscrews as of 1992. Arrow didn’t really have any existing coasters to mimic, just plans for something brand new that failed for them (and worked for B&M)
DrachenFire is probably my favorite coaster, along with Grizzly, the roughness of each being the primary draw. Drachen drew blood by jamming the posts of a friend’s earrings into her neck. I was sad to see it go.