ASIA
Background

Asia was actually not complete when Disney’s Animal Kingdom opened; most of it was sort of a “Phase 1.5” that was under active construction for the park’s first year, and debuted in spring 1999. Asia is embodied as a portion of the kingdom of Anandapur – a fictional region interpolating elements of Cambodia, India, Indonesia, Mongolia, Nepal, Thailand and Tibet.
The riverside village that served as Asia’s “Phase I” is home to several restaurants, an open air amphitheater (for bird shows), a mini splash pad, and several primate habitats on little flooded islands. As with Harambe, an immense, embedded history was developed for the kingdom, all told through environmental storytelling.

One major aspect of that storytelling occurs in the MAHARAJAH ANIMAL TREK – Asia’s counterpart to the Gorilla Falls Pangani Forest Exploration Trail Animal Trek. Designed as a weaving trail through the sprawling ruins of a centuries-old maharajah’s “royal hunting preserve,” we’re meant to sense ironic humor to the eroding palace grounds now serving as a protected nature sanctuary instead. The maharajah didn’t last and neither did his palace… but nature did.
If Africa’s “big idea” is resource and value, then Asia’s – as communicated by the structures of Anandapur and the Animal Trek – might be described as “cohabitation;” how we as humans live alongside, within, and from the natural world we re-inherit generation after generation.

As I mentioned, it was initially envisioned that each of the park’s lands would have its own ride with the scope of Africa’s Safari. For Asia, that was meant to be Tiger River Rapids – a sort of “water safari” that would see guests float past Asian animals, mixing in the white water “thrills” of a flume ride. As the story goes, what ultimately ended this pursuit was that inevitable backlash of making some of the park’s animals visible only for those who met the height, health, and safety requirements of a water-based thrill ride.
Instead, we can sort of imagine that the concept was split in two, creating the Jungle Trek (for animals) and Kali River Rapids (for thrills). (Early park maps even called the yet-to-open ride “Tiger River Run,” which was likely changed by opening lest people expect to see tigers on board.) Kali River Rapids is a fairly standard water rapids ride wrapped in a beautiful forest setting.

Halfway through, the rafts drift through a smoking, sparse, dying forest that’s in the midst of being cut down – a not-to-subtle commentary on that “cohabitation” theme, and how we as humans navigate our needs and responsibilities in the world we share. (Deforestation, after all, is a complex topic given that it represents industry and livelihood for the people of the regions involved in it… The definition, really, of the Asia area’s message.)
I don’t think it’s controversial to say that Disney has never quite figured out how to use these rapids rides. The company has three (Kali, Grizzly River Run at California Adventure, and Roaring Rapids in Shanghai) and all three of them are criticized for being fairly barren and boring. I know, I know – no one’s riding these rapids rides for the #story, and the whole point is to just get soaked, so hour-plus waits on hot days demonstrate their usefulness in park lineups. But Kali in particular is positioned both physically and figuratively in the park in such a way that I don’t think it would be sacrilegious to use its acreage another way… (hint hint…)

A second half of Asia was unveiled in 2006 with the opening of EXPEDITION EVEREST. In the land’s mythology, Serka Zong is a municipality on the outskirts of Anandapur, bordering the Himalayan Mountains and more influenced by the architecture and history of Tibet and Nepal. The opening of that half of the land also completed an “outer loop” around the lagoon portion of the Discovery River, connecting Asia to the theater in Dinoland.
That expansion also laid the groundwork for the construction of two substantial amphitheaters (holding a combined 5,000 people) in 2016. All of that effort was to finally give Animal Kingdom a true “nighttime spectacular”… but the result – RIVERS OF LIGHT – faced significant issues in development, was delayed by more than a year, debuted in 2017 to less-than-stellar reviews, was swiftly budget-cut by removing the live actors from its cast, was completely re-designed to include Disney and Pixar characters and songs (respectfully omitted from the original version), and finally paused during COVID, when Disney fessed up that it would never return.

So basically, the park’s 5,000 seat amphitheater is empty and (thanks to the Florida sun) totally unusable for anything but a nighttime show, which appears to be an unappetizing initiative for Team Disney Orlando whose short love affair with making Animal Kingdom an “after dark” park has subsided. And that, I hope, paints the picture of the Asia we have to work with. So here’s what I imagined…
Build-Out

In what’s become a recurring (and at this point, somewhat embarrassing) refrain: there’s not much to change about Animal Kingdom’s Asia. Surely we can’t adjust or remove the Jungle Trek, and Everest isn’t going anywhere. But when I (or just about any “armchair Imagineer” I’ve seen who takes on this park) looks at Animal Kingdom, the question isn’t so much what we’d add to Asia as how we can use Asia to access the substantial expansion pads north of it.
Long story short, the big work we’ve got to do with Asia is to figure out how it can be our “gateway to expansion.” The available land adjacent to it plus Rafiki’s Planet Watch sum up to a substantial pad that rivals Kilimanjaro Safaris. Now, as always, I have to tell you that this is a Blue Sky build-out. I have obviously not done any feasibility studies, environmental impact studies, etc. Especially at Disney World, land use is an incredibly complex topic because much of the land Disney owns in Florida is simply not suitable for development. And of course, just because an area looks empty doesn’t mean it’s unused – especially at Animal Kingdom. But in a Blue Sky build-out, we can play with space without pesky issues like whether or not land is feasibly usable.
So my first quest was to figure out how to access that space. I thought about trying to work in a “spoke” from Discovery Island due north from the Tree of Life, but the natural consequence of that is that we ought to remove the Wildlife Express train. Of course, even though that train feels kind of useless now, it’s not going to be if we use the expansion pad; we’ll need transportation options to move guests to and from the now extremely-remote far end of the park other than just walking it.
Then, even if we did build a “spoke” right up between Africa and Asia, it would still need to wind around the entire Maharajah Animal Trek to access the new space, creating a fairly boring, exhausting, forested route with little visual interest while also necessitating substantial restructuring of backstage access to Asia’s restaurants. In other words, accessing the expansion pad through the space occupied by the train’s turnaround would really not be very efficient.

So I made the (not-so-challenging) decision to eliminate Kali River Rapids in favor of a new spur of the Discovery River and a new main pathway branching north. I know that in Animal Kingdom (famously the park with fewer rides than any other Disney Park), the idea of removing a ride is fairly absurd, especially because I haven’t really added many rides yet (just Firefall, Mo’ara Valley Expedition, and Lini Ikranay). It also sounds pretty dumb to remove a water ride from this infamously humid, sun-drenched park. But for the sake of what’s to come, we’ll need to sacrifice this very large ride for what I think is a long-term gain.
Granted, to do so, we create a separate navigational issue: a new “main pathway” that isn’t accessible from Discovery Island – and in fact, materializes right in the center of the sprawling Asia. That means this path needs to blend into Asia to convincingly bridge (no pun intended) the Anandapur and Serka Zong halves, but also has to clearly communicate to guests that this path that manifests right in the middle of the land is a continuation of a grand circle tour of the park – not an optional side quest like Animal Kingdom’s deep and dense lands often feature.

I think that a delta of the Discovery River helps, because certainly by way of the rest of the park, we’ve come to subconsciously understand that both crossing and following the river signify important transitions and “main” pathways. But we can maintain that “main midway” gravitas while also blending the path into the existing Asia. I tried to signify that with a network of bridges across the water, strung up with prayer flags and lined with the same kind of riverside refuse and rockwork you could previously find on Kali River Rapids (above).
In fact, the circular structure you see jutting into the river is the gazebo and circular loading platform from Kali, now turned into a sort of mid-stream observation platform to gaze up the waterway a new iconic “weenie” we’ll see soon… Likewise, across from there is a new Tibetan-stylized boathouse loading platform for the DISCOVERY RIVER FERRY, which – after stops on Discovery Island and Africa – now turns north up the new expansion of the river.
ASIA
RIDES
- Expedition Everest (forward-backward roller coaster through the Yeti’s domain)
- Discovery River Ferry
ATTRACTIONS
- Anandapur Community Stage (open air animal demonstration theater)
- Maharajah Animal Trek (bats, foxes, reptiles, tigers)
RESTAURANTS
- Yak & Yeti (TS)
- Yak & Yeti Local Foods Café (QS)
So hey, let’s follow that path and stumble across the first(!) genuinely new addition to the park!
“a bug’s land”
Build-Out

Disney Parks love to shrink people. From the size of an atom to the size of a toy, being “shrunk” is a recurring motif across the parks. But I would argue that few projects have done it as successfully as “a bug’s land.” Look, no one would suggest that California Adventure’s Bug’s Land was a magnum opus of Imagineering; it read as exactly what it was: a “cheap and cheerful” quick fix solution to the criticisms that the park lacked rides, characters, and things for families to do.
But if you follow me on Twitter, you know that I think “a bug’s land” was far more compelling as an environment than Disney’s now-eternal de facto “cheap and cheerful” “shrinking” land of quick-fix family capacity, Toy Story Land. Shaded by gigantic clovers and offering no less than four pint-sized carnival rides (very cutely grafted with seeds, leaves, and takeout containers), the land provided something spectacular for the park. I was always surprised that a version wasn’t ported to Animal Kingdom.

Sure, it’s obvious that 1998’s A Bug’s Life (Pixar’s second film after Toy Story) didn’t spur the kind of franchise that’s practically required for a film to be considered even mildly successful today. But it did create a memorable cast of characters, the land at California Adventure and – lest we forget – the “It’s Tough to be a Bug” 3D show that played at Animal Kingdom for over a quarter century.
So I would argue that there is something fundamentally fitting about a land of insects serving as a “Toontown” of Animal Kingdom that keeps us on message and provides a perfect opportunity to inject more “Disney,” more characters, and more family capacity in a discrete space that still fits well under the park’s umbrella.. And what I’ve done here is, I hope, a major plus operationally too.

Basically, I took the concept of “a bug’s land” and remixed it with Tokyo DisneySea’s Mermaid Lagoon – a land that includes both typical outdoor components and a massive 100,000 square foot indoor complex that serves a little self-contained “indoor amusement park.” Whereas Mermaid Lagoon disguises its indoor facility behind a pastel seashell interpretation of King Triton’s castle, I envisioned my Bug’s Land centered on a towering colorful anthill spilling across a space filled with giant clovers, firefly lamps, and puddles.

Swirling, sparkling sand pathways would direct guests off of our new Asia path extension into this beautifully shaded outdoor space, with towering clovers, giant blades of grass, and more. Outside, the space would offer DOT’S PUDDLE PARK – a splash pad of dancing fountains, a “giant” leaky hose, dripping straws, and other water play components, served by a giant tissue box that acts as the land’s outdoor restroom.
On the other side of the anthill, I placed FLIK’S CLOVER COASTER. Since it’s been a while since A Bug’s Life was a hot property, the winding queue through the shadow of clovers would remind us that Flik is an inventor ant, and his latest invention – the Clover Coaster – is meant to speed up the process of pollination by sending us swirling through the field. Magic Kingdom already has a Vekoma 207m Junior Coaster (the Barnstormer), so in “a bug’s land,” we’d instead use a sized-up 335m model – the same as Universal’s Flight of the Hippogriff – to create a family-sized thrill ride as opposed to a kiddie one. (I thought about going with a Vekoma suspended coaster instead, but I already used that in my build-out of Hollywood Studios so it doesn’t make sense to double up here.)

And yes, we would also bring to Animal Kingdom the cult classic, fan favorite HEIMLICH’S CHEW CHEW TRAIN – famously a “so bad it’s good” train ride where guests load into the very hungry German caterpillar’s body segments to “chew” through giant watermelon rinds, animal crackers, oranges, and candy corn – all with scents!

For those of us lucky enough to have visited Tokyo DisneySea, the interior of the ant hill would be – like Triton’s Kingdom – a spectacular, cavernous, colorful complex inviting us into the glowing, darkened interior of the ant kingdom. Among giant bioluminescent mushrooms, sandslides, and root systems, we’d find three family-sized flat rides:

- BUG BALLOONS – a Zamperla Balloon Race like California Adventure’s Inside Out Emotional Whirlwind
- ATTA’S ANT DANCE – a Zamperla Demotion Derby, like a mini-sized, two-table version of Mater’s Junkyard Jamboree or Alien Swirling Saucers
- TUCK N’ ROLL’S TRAPEZE TUMBLE – a mini, family-sized drop tower
A whole section of this complex would also be THE ANT HILL – a totally explorable, soft-floored play zone to climb, jump, crawl, slide, and more (with a Larvae Lounge just for kids under four), as well as an ANT ARMORY retail space and COLONY KITCHEN quick service restaurant (serving – of course, a delectable pu pu platter). And like Mermaid Lagoon, the space would also include a theater space. For the sake of familiarity, I put IT’S TOUGH TO BE A BUG there, but I think there’s capacity to imagine a show that’s bigger and grander! Maybe a “Circus Insectus” of stylized acrobats and songs about the role of bugs in our world.

In one fell swoop, I hope that this version of “a bug’s land” deepens the park’s focus on insects as an under-appreciated-but-essential component of our natural world while also bringing more character and play-based experiences to an often-very-serious park. Even better, I think the idea of the indoor complex is such a home run. Animal Kingdom is a grueling park in its size and heat, so with this “a bug’s land,” we end up with a mercifully shaded outdoor section centered on a splash pad and an enormous, air-conditioned indoor facility that I think would be incredibly popular during mid-day heat and afternoon thunderstorms. A real win-win for a park with few things to do when it’s pouring rain.
The only issue I can see you justifiably raising is exactly what I opened with – that A Bug’s Life didn’t become a franchise, and because it’s so old at this point (26 years! Ah!), it would be the rare child who could identify Flik, much less care to meet-and-greet him. But I’ll tell you something – I don’t mind that at all. As a matter of fact, I sort of like the rare Disney film that manages to make it to that point, because I think it actually makes their park presence all the more powerful. Here’s a cast of characters developed by Pixar that we could, in some ways, pass off as park originals! California Adventure’s Bug’s Land only closed in 2018 (and only to make way for Avengers Campus), so for at least a generation or two, that was probably already the case!
NEW! A BUG’S LAND
RIDES
- Flik’s Clover Coaster (family roller coaster)
- Heimlich’s Chew Chew Train (train ride through giant food forest)
- Bug Balloons (swirling, stylized “yo-yo swings”)
- Atta’s Ant Dance (dizzying turntable flat ride)
- Tuck ‘n’ Roll’s Trapeze Tumble (family bounce tower)
ATTRACTIONS
- It’s Tough to be a Bug (theater space)
- Dot’s Puddle Park (spray ground and splash pad)
- Ant Trails (meet and greet space for Flik and Princess Atta)
RESTAURANTS
- Colony Kitchen (QS)
- Bug Juice Bar (S)

That brings us here – to a park that feel quite complete, actually! Holistically, we’ve done a lot – revived the River Ferry, added a musical dark ride and a thrilling flat ride to Tropical America, inserted both a flat ride and off-roading safari into Pandora, and now added “a bug’s land” with four flat rides, a coaster, a splash pad, and a theater. We could probably stop here and feel pretty good about this as a “build-out” of Animal Kingdom, effectively taking up no more space than the current park’s footprint!
But of course, in the spirit of thinking “Blue Sky,” we can’t leave the rest of the park’s expansion pad empty… so let’s continue back up that new branch of the Discovery River from Asia… Ready?



Having recently watched Hoppers, one of the first things I thought coming out of it is how incredible a fit it is for Animal Kingdom! Unlike movies such as Zootopia, it really fits the themes of the park, with our connection with animals and nature being one of its main themes. I think a Hoppers show would be perfect in the Tree Of Life theater, much better than the awful Zootopia show that’s in the theater now. The story for the attraction can be set up so easily as well, as it could be about Mabel and the scientists she’s working with showcasing a new Hoppers program to guests that gets them up and close with the animals! Putting Hoppers here could even work for Disney as a brand builder, since the movie is looking to be a genuine box office success! It is insane how perfect Hoppers and Animal Kingdom fit together, it almost feel purposeful!
I just wanna say I love this Animal Kingdom build-out, especially the Gravity Falls area. Including it was a brilliant idea! I’m just bummed there’s a lack of extinct animals in your version of the park.
I totally agree! When I sketched out the first ideas that would evolve into this Build-Out more than a decade ago, I thought Pixar’s The Good Dinosaur (which wasn’t out yet) might be a good way to do that. That tells you how long these ideas sort of lingered before I had Park Lore to put them down on paper. In retrospect, even if The Good Dinosaur had been a success, putting it here would’ve done the thing we try to avoid with Animal Kingdom, which is assuming that just because a movie has animals, it’s about animals.
The other obvious problem is that Universal owns Jurassic Park and leverages it heavily in their parks right up the road. Jurassic Park brings dinosaurs to our world in a way that’s very smart and perfect for a theme park. Sure it was meant to be a sort of dystopian sci-fi story about the hubris of man, but ultimately the setting of a theme park filled with dinosaurs still lets us adore and revere them as animals. It works really well. It gives Universal de facto “ownership” over the T. rex, and the Velociraptor, and “dinosaurs getting loose.” And it puts Disney on its back foot. Sort of like if Universal decided they wanted to start a line of animated Princesses. Like, sure, I guess you can try… but you’re never, ever going to supplant the pop culture image of that genre that’s held by your competitor.
If Jurassic Park brings dinosaurs to our world, then the logical inverse is that we visit theirs. The “problem” there has always been “theme-park-ability” – like, but where are the restrooms? The restaurants? How do you sell retail in a world that exists 65 million years before humans? I think you could do it by embracing the Dino Institute frame story… Perhaps you enter the land through a Chronotech portal that bridges us back in time to a dino-reserve operated by the Dino Institute. That would give us our needed infrastructure – restroom pods, and a futurustic pop-up canteen for Dino Institute researchers, and the frame story we need to have “rides” and “laboratories.” The problem is that even though that’s the inverse of Jurassic Park, I’m not sure it would read much different. It would still fundamentally be a dinosaur theme park.
Which is why it’s so brilliant that Dinoland U.S.A. avoided the trope altogether and found another way to explore how we as humans adore and revere dinosaurs, you know? Animal Kingdom is ultimately a park about us. That’s why it was such a smart idea to have a Dinoland so uniquely about something grounded (the absurdity of giant reptiles once being the dominant life on Earth, and now being plush animals and pajama sets and cartoons)… So even if that was lost on a lot of people (which, don’t get me wrong, is ultimately the fault of storytellers whose theme was obviously not conveyed or not connected to audiences), it was such a good idea that it’s hard to decide how else Disney can “own” dinosaurs with Jurassic Park a few miles away at Universal.
Thanks for checking this out!
The original concept for The Good Dinosaur posited that the creatures never went extinct, and lived alongside humans in a more egalitarian society.
That could be an interesting approach to bring prehistoric creatures to the park.
It’s an interesting idea! My only “worry” about that is the “dinosaurs & humans coexisting” thing, specifically as it relates to Animal Kingdom. Joe Rohde has talked about how when you visit Animal Kingdom, you are in a story, but not a fantasy. Even Pandora uses the fantastic to examine the real, with messages about biodiversity, indigenous people, keystone species, etc. So while I think there’s a compelling case for The Good Dinosaur’s sort of multiversal setup of “What if the meteor didn’t hit?”, I think there’s also a delicacy in putting that sort of thing in a park people do associate with real information. A YouGov poll a decade ago found that more than 40% of Americans think dinosaurs and humans coexisted (and unfortunately I’d wager that number has increased since! 🙃). Does Disney have a moral obligation to use its pop culture powers to develop a scientifically literate society? Probably, no… but it’s still something that’s probably worth considering specifically in Animal Kingdom! haha.
Brilliant, but I really do think that prehistoric animals deserve some real representation in a park like Animal Kingdom, though I wouldn’t change anything about this fantastic build-out.
Is there nowhere you could ‘squeeze in’ an expansion land for some of the most beloved creatures of all-time?
These are all fantastic and so well-crafted! Any plans for an Epcot one? Excited to see what you would concoct up
Hi Matt! Thanks for checking this out! An EPCOT build-out is probably my most-requested on social media! I have avoided it because I don’t think an EPCOT build-out meshes with my style, which is basically an overhead map. The “pavilion” situation makes it hard to do EPCOT that way, because the physical buildings maybe wouldn’t change? So it would just be the existing park but labeled differently? I don’t know…
I have been quietly working on something else, which is a sort of new age, next generation, what-if-a-park-like-EPCOT-were-built-today concept… so keep an eye out for that! Until then, thank you so much for reading!
I love these arm-chair imagineering posts, but I have what might possibly be a dumb question: How do you make the custom maps you have here? And do you have any tips and tricks for making your own? I’ve always wanted to design my own theme park like this but I don’t really know where to start!
Not a dumb question at all. I hand-drawn these on an iPad using the Procreate program and an Apple Pencil. I usually start by drawing on top of the existing park. I then do a lot of work to make sure things are at least reasonably scaled by looking back and forth at existing parks or showbuildings and using a 1:1 scale. And of course, contextualizing all of that in new layouts and pathways and backstage access. None of it is scientific or real (this isn’t actually my day job and I don’t know what I’m doing!) but it’s fun and, again, at least “reasonable” in terms of access roads, cast infrastructure, etc. It takes weeks to make one, but you can see an example of the process in this video here! https://www.youtube.com/watch?v=qub3MDdxvao&t=1848s
Hey Brian, I have a suggestion. Can you please do another version of Animal Kingdom Armchair Imagineering, this time with a Lion King land and Dinosaur staying, and also an original park for Walt Disney World with lands based on Aladdin, The Little Mermaid, The Great Mouse Detective, Zootopia, Beauty and The Beast, Moana and Emperor’s New Groove / Atlantis The Lost Empire please?
Also, I love this idea you’ve done!!! It is brilliant!!!
Thanks for checking this out, and for these suggestions! For me, I wouldn’t probably come up with another version of Animal Kingdom for a few reasons. One is that I want to basically have one build-out of each park as my sort of definitive “version.” I just wouldn’t want to have two or three or four versions of each park. And I wouldn’t include a Lion King land in Animal Kingdom if I were given creative control because ultimately, Lion King has the same problem as Zootopia – it has animals, but it’s not about animals. It’s a parable for human experiences that’s no more about animals than Frozen would be if Anna and Elsa were designed as arctic foxes instead of humans. To my thinking, Lion King is used perfectly in the park as it is in Africa… as an excuse to celebrate African arts and storytelling. It becomes diegetic in that the people of Harambe are celebrating the story of the Lion King, which makes sense in the context of Animal Kingdom whereas a land of cartoon animals would not.
Your ideas for a new park sound really cool, and very specific! I did come up with a concept park I called Disney’s Fantastic Worlds you might enjoy. As for this specific arrangement of IP, I totally encourage you to sketch it out and see what you can come up with! Hope you do, and share it if you do!
I think if the pandora improvements, the Bugs land, and the riverboats/nighttime show happened, it would already be “complete” even before the fantasia gardens or other more blue sky stuff. Chester and Hester sought to “add capacity” but did so in a cheap way. Bugs land, if in right context, could be lower cost and add a ton of children’s capacity. Animal Kingdom doesn’t have a shortage of E tickets. It has a shortage of smaller, low-to-no wait experiences.
Can you next one be universal?
Amazing gravity falls but you should have added bill in the park
He’s there on the map, just like other creatures. 😉 He can visited in stone down a little discrete wooded trail.
I noticed that the rides for your buildout of Tropical America are the same as the rides you made for your build-out of Hollywood Studios. I think you should replace the ones in your build-out in Hollywood Studios with a Monsters, Inc. land instead.
Yep, you’re right! I designed that build-out of Hollywood Studios long before these changes to Animal Kingdom were greenlit, so it’s sort of wild that I got the mix of Indiana Jones and Encanto “right” – just at the wrong park. Haha! I think you’ll see me sweep back through that Hollywood Studios build-out eventually and do some reorganizing. I was never 100% happy with the flow that inserted an Incredibles land right between a 1930s Hollywood and a 1930s Walt Disney Studios… something seemed off about that flow, so maybe this is a chance to fix it.
Once again, you absolutely blew this out of the water! I love the Mythica, Gravity Falls, and Bugs Land combo, and the map is inspiring as always. A bit funny of a recurring joke though, is it just me or has every single buildout you’ve made (except HS) specifically include an Aquatopia-inspired ride, with the word “Skimmers” in it? Definitely enamored with the word lol
Additionally, aside from Ideal Buildout you might want to check out a few other amazing armchair Imagineering projects/blogs on the web for inspiration (if you haven’t already!) – this includes Imagineerland, DisneySky (Complete and Restored), and The Sorcerer’s Apprentice Season 8: Magic Journeys (one of many armchair Imagineering competitions). They’re all worth checking out!
I would recommend a Lion King land for Animal Kingdom. In my opinion, it really fits the theme
I think Lion King is present in Animal Kingdom in the best way it could be – drawing on its music that draws upon the “Circle of Life,” wrapped in a show that’s “decorated” with the artistry and culture of African artisans. Otherwise, I think the high bar to entry that “guards” Animal Kingdom would prevent Lion King from being included as a land or a dark ride.
Lion King is obviously a fantastic film, but I think it’s really not so different than Zootopia in that is has animals, but is not about animals. The characters could just as easily have been designed to look like humans, telling a “coming of age” story about a young boy who loses his family and is set loose in the world to find his way. The fact that its characters are stylized as lions adds a lot to the film, but it doesn’t actually make it have anything to do Animal Kingdom’s big idea – “the untradeable value of nature.” Joe Rohde’s thinking is that the park’s Africa is primarily concerned with resources – how the people of Harambe think industriously to make the most of what they have, and that they have decided to value the rhino over the horn. That’s big, deep stuff that’s dealing with human’s relationship with nature. Even though there are animals in it, The Lion King isn’t about that.
Thanks for checking this out!
As a huge theme park fan and a massive Gravity Falls fan, I adore the Gravity Falls land you made for the park! However, there are a few lore notes that I have to give about Strange Dimensions ride. Firstly, the strange creatures didn’t come from the portal. They were always in Gravity Falls, even before the portal was built, and were all at Gravity Falls because of the Law Of Weirdness Magnetism. Secondly, the portal was first built in order to get Bill Cipher and his pals to our dimension so he can start Weirdmageddon. So basically, if we reopen the portal in this ride, if this ride follows canon we should be starting the apocalypse!
THANK YOU! Like I said, this is not an IP I’m super familiar with! I have changed around the description into something more generic… but please feel free to let me know what the ride’s story should be and I’ll update it! Hahaha!
I asked the Gravity Falls subreddit on what a potential story for a Gravity Falls ride could be and they mainly said either a tour of the shack or a ride based on Weirdmageddon. Honestly, I don’t love either of those ideas. A simple tour of the shack is too quaint and small scaled for the type of E-Ticket you’re proposing here. I have always thought that a tour of the shack could be the queue of the ride, as you see the fake creatures made as the shack’s attractions while on the line, with an animatronic Stan or Soos (similar to the animatronic Mr. Potato Head from Toy Story Mania) presenting the the shack’s “wonders.” As for the idea for a ride that takes place during Weirdmageddon, I find it hard to make it work as part of the land’s timeline. There was no fair at all when Weirdmageddon started and Dipper and Mabel canonically don’t return to the shack until three days after Weirdmageddon started. Plus, we have to spoil the ending of the Weirdmageddon arc in order for the ride to have a satisfying ending. (To be fair, we pretty much have to spoil the existence of a certain character that the show keeps as a mystery for most of the show anyways, since I kinda feel like the land should take place in the summer after Dipper and Mabel’s original summer, and you can’t really do that without having that character appear.) However, I have come up with an idea that I think can work. In the Gravity Falls graphic novel Lost Legends, it is revealed that there are rifts that have opened in Gravity Falls after Weirdmageddon ended, rifts that can travel to other dimensions when someone goes inside of it. While we see the Pines fix and close one of these rifts in the graphic novel, it has not been confirmed that they closed all of the rifts, or that rifts have stopped appearing, so we can work with that. The Pines family can introduce themselves to the guests in the pre-show, and then in that pre-show we can have a character (probably Soos or Waddles) get sucked into a rift. Now we have to join the Pines and go into the rift and through the multiverse in order to save them. When it comes to what universes we go to however, I’m kinda stumped. I feel like the universes they go to have to be both relevant to the show and relevant to the themes of Animal Kingdom. I assume that most of these universes will be made just for the attraction, as the actual show never really goes dimension hopping itself, instead bringing characters from other dimensions such as Bill into our world. And even dimensions mentioned in supplemental material like the books are more sci-fi like worlds that don’t fit in Animal Kingdom at all. I had the idea of maybe crossing over with the shows Amphibia and The Owl House, shows that have basically acted as Gravity Falls’ spiritual successors, traveling to their dimensions Jimmy Neutron: Nicktoon Blast style, since I feel like those worlds fit Animal Kingdom quite well, but those shows are even more niche than Gravity Falls, making it kind of a hard sell. However, I do know that I want the last dimension they enter to be a parallel universe where the Pines family lost against Bill into Weirdmageddon. The new Gravity Falls book called The Book Of Bill confirmed that there are parallel universes that exist where the Pines family lost, so it’s a way we can have the incredibly popular and iconic Bill Cipher in the ride and go through Weirdmageddon without breaking canon! Of course, we end the ride with them barely escaping Bill, returning to their home dimension, closing the rift, and congratulating us on a job well done! My ride idea isn’t perfect, and we still need to figure out what will be the other dimensions that the characters will go through, but I feel like I have found a way to preserve your idea of traveling the multiverse with the Gravity Falls cast, without breaking the lore and canon this time!
By the way, if you want to see what other people answered on my post about what a Gravity Falls ride should be like, here’s the post: https://www.reddit.com/r/gravityfalls/comments/1gi5341/if_gravity_falls_had_a_land_in_disney_world_how/
My personal idea for a Gravity Falls ride is a “Mystery Tour” similar to the one stated in the post above with a new E-ticket focus. The idea is that Stan is testing out a new automated golf-cart mystery tour (so he doesn’t have to drive people around/pay anyone to drive people around) that will go through setup portions of the surrounding forest with cheap attractions and replicas. Soos is remotely controlling the test carts that you ride on (after going through the queue that is the Mystery Shack itself) and you load up “outside” at night for the tour. The tour goes pretty well and is “boring” until Dipper and Mabel appear over the radio and tell Soos that the tour doesn’t show anything real and to let the passengers go to some real interesting (yet safe) areas where we can find things. Unfortunately, one monster from the show (you can probably pick which one but maybe something like the Gobblewonker or bring back the dinosaurs) is a lot more dangerous than expected as you go on a high speed chase through the forest before outmaneuvering with Soos’s help allowing you to get back to the Shack.