Conflict. For most of us, it’s something we go out of our ways to avoid. Maybe that’s part of why classic attractions from Walt’s time tended to be more atmospheric than aggressive. Back then, guests rocketed through the vastness of space, sailed through exotic jungles, toured through haunted mansions, and soared over Neverland without fear for their own survival – just a few of our favorite rides where nothing goes wrong!
Beginning in the late ‘80s, though, something changed. Emerging technologies yielded the Age of the Simulator – technology capable of changing guests from mere observers to actors – turning Disney and Universal parks into places to “Ride the Movies!” Not surprisingly, the experiences then began to match the movies in an important cinematic set-up that most of us have lived a hundred times over: “…then something goes horribly wrong.”