“Ride The Movies!” Disney’s Blockbuster-or-Bust Era of Attraction Design

Frozen Ever After. Jurassic World: The Ride. Hagrid’s Motorbike Adventure. TRON Lightcycle Power Run. Star Wars: Rise of the Resistance. Remy’s Ratatouille Adventure. Despicable Me: Minion Mayhem. Guardians of the Galaxy: Cosmic Rewind.

The rising tide of innovation and storytelling is lifting Disney and Universal to new heights, with a seemingly limitless supply of cutting-edge and spectacular attractions debuting year after year. Still, it hasn’t escaped fans’ notice that nearly all of the projects in the pipeline for major U.S. parks have something in common… It’s enough to cause some fans to wonder aloud, Will we ever again see an “original” anchor attraction at Disney or Universal parks? Or is the future filled with E-Tickets backed by billion-dollar box office hits and popular intellectual properties alone?

When did Disney Parks exchange bold, original attractions crafted by Disney Imagineers for the chance to “RIDE THE MOVIES”? How have the “Content Wars” heated up the back-and-forth battle for the Butterbeer budget? And what, exactly, is going to happen next in the ongoing race keep guests at Disney and Universal parks coming back for the hot properties of today? Strap in as we dive into the history of “riding the movies” and see how this character-infused era has been reimagined as never before…

Stories in the Extra Features and Special Features collections of Park Lore are all about connections – they’re the threads that interlace between the Lost Legends, Declassified Disasters, Modern Marvels, and Possibilitylands you’ll find in our Main Collections. In other words, these features are for people who really want to dig deep.



This article and hundreds more are available for Gold and Platinum Members who help support this ad-free, clickbait-free, quality-over-quantity collection with a monthly membership. Park Lore Members can access more than a hundred Member-exclusive articles, unlock rare concept art and construction photos in every story, stream audio across the site, tune into podcast exclusives, and receive an annual member card and merch in the mail!

If you choose to join Park Lore’s community of Gold and Platinum Members, you’ll instantly unlock this story (and of course, a lot more). You can learn more about joining and supporting Park Lore (and browse all the available Extras and Special Features) in the “Memberships & Perks” menu above. If you can’t afford a Pass, please contact us; we’ll make some magic happen.


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In-Universe Souvenirs: Are These Seven “Must-Have,” Signature Items Worth The Price?

Just ask any Marketing 101 class: Disney and Universal Parks are the places where memories are made! But of course, if you want to cement those memories, you’re probably going to need to bring something home with you, right? At least, that’s the increasing hope of Disney and Universal, who’ve discovered a gold mine the likes of which they never imagined.

Far beyond PhotoPass, popcorn buckets, and pins, the long-standing culture of paid-for memories and limited-edition collectibles has kicked into high gear as never before. As theme parks increasingly race to transport their guests into new worlds, an entire galaxy of in-universe snacks and souvenirs has turned the tides of the industry as fans eagerly reserve, wait in line, and pay top dollar for customized creations and technological tools that bring the parks (and their stories) to life.

Continue reading “In-Universe Souvenirs: Are These Seven “Must-Have,” Signature Items Worth The Price?”

“…Then Something Goes Horribly Wrong”: 13 “Unlucky” Ride Plot Twists We Love

Conflict. For most of us, it’s something we go out of our ways to avoid. Maybe that’s part of why classic attractions from Walt’s time tended to be more atmospheric than aggressive. Back then, guests rocketed through the vastness of space, sailed through exotic jungles, toured through haunted mansions, and soared over Neverland without fear for their own survival – just a few of our favorite rides where nothing goes wrong!

Beginning in the late ‘80s, though, something changed. Emerging technologies yielded the Age of the Simulator – technology capable of changing guests from mere observers to actors – turning Disney and Universal parks into places to “Ride the Movies!” Not surprisingly, the experiences then began to match the movies in an important cinematic set-up that most of us have lived a hundred times over: “…then something goes horribly wrong.” 

Stories in the Extra Features and Special Features collections of Park Lore are all about connections – they’re the threads that interlace between the Lost Legends, Declassified Disasters, Modern Marvels, and Possibilitylands you’ll find in our Main Collections. In other words, these features are for people who really want to dig deep.



This article and hundreds more are available for Bronze, Silver, Gold, and Platinum Members who help support this ad-free, clickbait-free, quality-over-quantity collection with a monthly membership. Park Lore Members can access more than a hundred Member-exclusive articles, unlock rare concept art and construction photos in every story, stream audio across the site, tune into podcast exclusives, and receive an annual member card and merch in the mail!

If you choose to join Park Lore’s community of Bronze, Silver, Gold, and Platinum Members, you’ll instantly unlock this story (and of course, a lot more). You can learn more about joining and supporting Park Lore (and browse all the available Extras and Special Features) in the “Memberships & Perks” menu above. If you can’t afford a Pass, please contact us; we’ll make some magic happen.


Log In ​or Join Now