Main Street, U.S.A.
Background

In keeping with the design standard that will pretty much follow through all of Magic Kingdom, the park’s Main Street famously gives us a version of Disneyland’s, but… richer. Disneyland’s Main Street is a small town somewhere in the Midwest that – in many ways – still echoes the home-spun simplicity of the Frontierland it’s set just a few decades after, but strung up with electricity and populated by newfangled horseless carriages.
Magic Kingdom’s (above) is decidedly more East Coast. It’s grand and opulent; a street of fine Victorian cornices, intricate gingerbread trim, elaborate finials. It’s also much more saturated with color. (An intentional design choice that’s true across Disney World; meant to brighten up parks that are often viewed against gray skies versus the perpetual blue skies of Southern California, where colors can be more muted and natural.)

In Florida, tiny retailers or hidden gems like the Main Street Cinema, Silhouette Studio, Penny Arcade, and Magic Shop have long since become false storefronts that all feed into the same gargantuan retail spaces. Obviously, every Main Street amounts to four large rectangular retail warehouses that only look like small businesses, but in Magic Kingdom, actual little mini-shops and artisans have largely been bulldozed through.
Most emblematic is the treatment of “West Center Street” (the left-hand crossroad halfway down the block as you enter) which… well… doesn’t exist. In 2001, Disney enclosed the street and made it more retail, so the west block is one continuous store. (Disneyland uses the same little crossroad for a lovely outdoor cafe that’s a breakfast favorite.)
Oh well. There’s no use wishing Magic Kingdom’s Main Street were Disneyland’s Main Street, because it isn’t and shouldn’t be. And though I’ll no doubt spend a lot of this Build-Out pointing out how Magic Kingdom differs from other Castle Parks, or drawing bits and pieces from them, it’s all so that Magic Kingdom feels more distinctly its own. So here are a few of the edits I made here.
Build-Out

A few quick things we can check off. First, I wanted to be sure to emphasize that the MAIN STREET VEHICLES are a part of my plan. Magic Kingdom’s horse-drawn carriage, double-decker bus, early automobile, and other vehicles tend to make very rare, short-lived appearances in the park, and most fans just brush it off and say, “Well, it’s the number one most-visited theme park on the world, and running those things just isn’t feasible.”
But it’s worth remembering that Disneyland is the number two most-visited theme park in the world (by an increasingly close margin) and manages to make it happen every day, well into the day. So no excuses from me – let’s get those vehicles running to add some warmth, charm, and delight to a park that sometimes leaves those “feel good” details behind.

Another small, nit-picky detail: bricks. Disneyland Paris and Hong Kong Disneyland’s Main Streets are both entirely red brick. It’s warm and old-fashioned and very “storybook.” Disneyland California has brick sidewalks and, in 2018, bricked the trolley tracks, creating a pleasant strip of warmth down the street’s center (another effort that almost gave fans heart attacks, but ended up looking perfectly lovely). Magic Kingdom’s Main Street is still all colored concrete, including the sidewalks (with the exception of East Center Street, which was turned to brick in December 2022 – a very good sign). I’m sure the colored concrete was an interesting idea in 1971, but I kind of hate it.
One of the other things that bothers me about Magic Kingdom is that it just doesn’t have many great options for “Quick Service” dining – Disney’s term for restaurants where you grab a tray and load it up with selections before paying and seating yourself, or where you place an order and are called up to a window to receive it. Main Street is particularly harsh, with three reservation-based “Table Service” restaurants (Tony’s Town Square Restaurant, The Plaza Restaurant, and the Crystal Palace), leaving only confectionaries and the limited-menu Casey’s Corner to make up the rest of its dining offerings.

So my build-out changes that. We leave the Crystal Palace (renamed THE GLASS HOUSE) as a Table Service, embracing it as a sort of Victorian botanical garden “Palm House” that begins the “blend” into Adventureland.
But next door, Casey’s Corner has become an elevated Quick Service option – the LAMPLIGHT BAKERY, serving sandwiches, soups, and coffee. These two eateries are now well-positioned to pick up visitors as they circumnavigate the park, or to grab a quick bit before they head off. For those who start their Grand Circle Tour by heading right at the Hub, the Plaza Restaurant has become the MAIN STREET MARKETPLACE – a Quick Service eatery offering grab-and-go lunches and day-starting snacks to be enjoyed in the Hub or in the spacious, sunlit dining room.

Balancing it, I have restored West Center Street for a new indoor / outdoor cafe called WALT’S. Let me say now: I realize that Florida isn’t California, and that outdoor dining is a luxury to be comfortably enjoyed mere months of the year. But it was still important to me that this space regain the kinetics and pleasantries of having umbrellas and wrought iron patio tables, even if here it would need to be under an elegant gazebo covering as those installed at Disneyland Paris’ Casey’s Corner in 2023.
Otherwise, I didn’t make many changes to Main Street, U.S.A. This is a high-throughout park that needs cavernous retail and dining spaces, and it is what it is.

However, I did feel the need to bring back a modified version of a classic attraction: the SWAN BOATS. The former version of this ride (which operated from 1973 to 1983) used fairly elaborate 26-passenger boats, departing from the east side of the Hub and circling all the way to the Swiss Family Robinson Treehouse. My version – perhaps foot and / or hand-pedal-powered with seats for 4 or 5 – would instead merely loop around to the Castle’s east side, giving riders a wonderful photo spot and a chance to get up close to the castle, adding the kind of much-needed “B-Ticket” capacity that gives folks low-wait things to do between E-Tickets.
Obviously, I haven’t done anything revolutionary or astoundingly out-of-the-box to Main Street. (Though concepts of Disneyland Paris’ never-built, 1920s-set version of the land are a thing of beauty and definitely something any armchair Imagineer should look into.) And since dreams of planting trees back in the Hub wouldn’t fall into our requirement to think realistically and reasonably, we might as well just move on in our Grand Circle Tour…
ADVENTURELAND
Background

Adventureland is another area where – on the surface – Magic Kingdom would seem to parallel Disneyland. However, “on the ground,” these two manifestations of adventure are surprisingly distinct.
In California, Adventureland benefits from the accidental brilliance of Disneyland’s “naïveté”. Designers there were literally making it up as they went, reacting in real time as they wedged various eras’ ideas of “adventure” together. African jungles (’50s), Tiki birds (’60s), and Indiana Jones (’90s) “swirl” pleasantly into a space that’s scrappy and rough, framed by an overarching 1930s timeline. Contradictions become part of the fun as the Tropical Hideaway and Adventureland Treehouse mix mythologies of S.E.A. and the Jungle Navigation Co. Ltd. and Indiana Jones and Dole Whips. It’s a fascinating, pulpy mix, and it works!

It’s clear that by time Magic Kingdom came about the “rules” weren’t being written anymore; they were being followed. The land has a discrete “Jungle Cruise” section; a discrete “Tiki Room” section; and – in a 1973 addition – a discrete Spanish-Caribbean “Pirates” section. There is very little “swirl” and much less in the way of overlap. Instead, each of the sub-areas (what Disney would now call a “neighborhood”) sort of exists in its own zone, and – in the tradition of Magic Kingdom – is “rich.”
Take the “Jungle Cruise” “neighborhood” of the land (above). Foxx Nolte notes that Magic Kingdom’s Adventureland is really the only Adventureland that’s overtly “feminine.” It’s a compelling distinction. Here, you emerge from the Hub not in a ramshackle, rustic outpost of tin roofs, rocky outcroppings, flaming torches, and makeshift signage, but a delicate colonial outpost behind whose gables, iron railings, lampposts, and “exotic” finials the well-to-do of the S.E.A. crowd can claim to have been in the jungle, while truly be far removed from its inconveniences. If you squint, it could be Main Street. It’s gingerbread; delicate.

The downside of Magic Kingdom’s master planning is also evident – the park’s wide, plaza-like pathways mean even this greenest of the park’s lands is weirdly sun-drenched. Only the occasional planter with a lone palm breaks up the flat expanse. There’s no illusion that this is an outpost set down in the jungle, because we can see that the trees don’t resume on the back side of the buildings (their backs, after all, are Frontierland).
And besides, as soon as it’s appeared, the “Jungle Cruise” outpost is gone – disappearing to become a Polynesian courtyard built around the Sunshine Pavilion, then the Caribbean Plaza just beyond…
Perhaps the two most distilled issues with Adventureland that I wanted to solve were that it’s both “not enough” and “too much.”

The “not enough” comes by way of a(nother) comparison to Disneyland. The California park benefits tremendously from having a grounding, anchoring centerpiece for the land in the Modern Marvel – Indiana Jones Adventure: Temple of the Forbidden Eye. Not only does this ride’s narrative gravity sweep through the land to dictate its timeline and style, but it also gives the park something in the way of a “PG-13” attraction that’s intense, thrilling, and frightening. It makes Adventureland an important land – both in being a hub of activity and in balancing the thrills found on the park’s east side. Obviously, Magic Kingdom lacks that.
And by the way, Magic Kingdom should not have Indiana Jones Adventure. Again, this is a different Adventureland – one where the well-to-do to dine on exotic dishes, not where dashing, rough-and-tumble heroes gnash on beef skewers and lumpia. This is an Adventureland more fit for Lord Mystic than Indiana Jones, which leaves the build-out worthy question of what an anchoring E-Ticket for it should be…

There’s also the “too much” problem. For whatever reason, someone decided that Magic Kingdom needed a third (of an eventual four) essentially identical Dumbo spinners. The result is that, in 2001 – smack dab in the middle of the Polynesian plaza – a pink and purple spinner themed to 1992’s Aladdin appeared, with Middle Eastern tents creating a mini Arabian bazaar around the vibrant, cartoon carnival ride. In an environment as rich as Adventureland, it makes about as much sense as a fiberglass “Flying Bisons” ride being plopped into the otherwise camera-ready Frontierland.
Listen – I’m a huge advocate for Disney Parks having more family flat ride capacity. Again, these sorts of B- and C-Ticket rides are essential. Especially as Genie+ spreads well beyond the 2 or 3 E-Tickets the system should apply to, these mid-capacity, mid-appeal rides give guests “quick wins” with fast-moving lines to do between Lightning Lanes (or now, if you don’t pay for Genie+, any “quick wins” at all.) But even if its capacity is vital, the Magic Carpets of Aladdin is so obnoxious that no build-out of Magic Kingdom would let it live…
So what’s my solution for the “not enough” and “too much” of Adventureland? Read on…



The part where you pointed out Magic Kingdoms Adventureland has essentially four different themes inspired me to design my own park, one where the basic question was “What if Adventureland was an entire theme park?”
Do you have any tips for designing a good theme park? Fir example, how many of each type of ride I should have to keep things balanced and for everyone?
Whoa, that’s awesome! I only started thinking a lot about Magic Kingdom’s Adventureland when I read Passport2Dreams’ history of the Jungle Cruise sign, which sounds like it would be of interest to you, too! Hahha. The idea that Magic Kingdom’s Adventureland is the only “feminine” one really stuck with me. Disneyland’s Adventureland is rough, rugged, strewn together, rusty, and dangerous, whereas Magic Kingdom’s is (like the park’s Main Street or Frontierland, actually) very delicate and spindly and lacy. It’s an interesting distinction.
As for the park you’re designing, I don’t think there’s a single right answer here. But I think it’s important to consider the tools at your disposal and make sure you’ve got a couple of each in any given land or area. Something with no height requirement. Somewhere to play. Somewhere to get out of the sun. Something the whole family can enjoy. Something just for thrillseekers, but paired with something for everyone else in the family to enjoy at the same time. I think a lot of us start this sort of “armchair Imagineering” by creating the park that we personally would want to visit, which means we might forget about families whose circumstances don’t match ours. I don’t have a toddler and I’m not eighty years old, but I would need to design a park that serves both of those audiences. If you follow through on this and sketch something up, I’d love to see it!
I would love for you to see what I’ve come up with! I’ve already written a rough draft write up for it and I definitely plan on sketching a map for it, my lack of drawing and urban planning skills aside. Let me know where I should send it!
And yeah, keeping the little kids in mind was a challenge for me. I started off having a dedicated kiddie section with a ton of flat rides, then decided to spread those flat rides out, and now I’m wondering if I should still have a dedicated kiddie land anyway.
love this! I think my major addition would be that I feel the new villains: unfairly ever after show just needs to be slotted into your villains land, but it’s hard to think of any possible space for the theater
Too true! I designed this before the Villains show came to Hollywood Studios, and I definitely agree that the Villains lend themselves to theater really well.
Using the rides created for the New York World’s Fair, along with its optimistic architecture to create Yesterland was the bomb! Perfection.
My only thought would be to consider calling the land, World’s Fair.
Im also super late to the party but i think this is incredible as well. Your amazing quality with everything is why i love the site
Magic is a park that i have a love hate relationship with. I worked there so ill always love it but i definitely lean towards the “disneylands” (disneyland HK and paris) over the magic kingdoms (magic, shanghai and tokyo) and magic have always felt a little souless and this addresses so many of my complaints.
Side note have you considered a build out for HK
Thanks so much for your kind words. It means a lot. Magic Kingdom is definitely an unusual park, and I agree with you. It’s the one I grew up at, but I don’t feel a particular warmth for it. (For me, an Adventureland without Indiana Jones Adventure is just so… sad. Hahha!) I hope to get around to Hong Kong Disneyland eventually, but it’s difficult to do a build-out for a park I’ve never been to… at least, to do it well since it benefits from knowing the nooks and crannies, the local “flavor,” and knowing firsthand what a park is “missing.”
I realize based on the dates of the other comments, I’m a little late to this party, but just wanted to say that this is incredible. The level of thought and detail put into this is wonderful. I just found your site after hearing your recent appearance on Jim Hill’s Epic Universal podcast. Have you thought of starting your own podcast or YouTube channel with some of your content? I’m sure with this level of detail and research, it would be a hit!
I’m so glad you check out my site and found this project! This one feels like my least realistic and “fun” to me, and if I could do it over again I think I would’ve been bolder with letting go of the past and I probably would’ve injected more characters (since that’s clearly the “realistic” path forward). But I really appreciate you seeing it.
I have definitely considered a few angles around podcasting, but always been stuck up on the idea that no one just wants to hear me audibly walk through a project like this when it’s already written, and so visual. BUT, I think I have found an in and I’m beginning to recruit from friends who do this kind of thing to potentially highlight the work of others in this “armchair Imagineering” area to create a place where we can talk about the projects we’re proud of and, I guess, just nerd out together. Hahah! So keep an eye out!
Thanks again for finding my site, and I hope you stick around!
I’ve read your history of Geauga Lake/Sea World/Six Flags article a few times in a few different places via social media over the years. I’m a native Ohio resident also, and grew up going to Sea World every couple of years during the 1990s. I find the rise and fall of that mega park fascinating. Your work is amazing and I have a lot of it to catch up on!
Curious as to how the announced plans for Magic Kingdom at D23 this year alter your thoughts for how this was created
The answer is yes and no. I feel great for having ferreted out that the park would end up with both a “villains” land and a “geysers” land (by way of the new Cars stuff). Obviously I prefer my layout since it maintains the Rivers of America, but Disney not activating a lot of the expansion space that I did suggests that it’s not suitable for development in the real world for one reason or another.
Magic Kingdom was a hard park for me to play with because like I said too many times in this write-up, I don’t really love it to begin with. I think this is a good build-out, but I like the final product a whole lot less personally than I like my California Adventure or Islands of Adventure build-out… I just can’t know if that’s because I like those parks better to begin with and had more fun making them, you know? Haha. I didn’t make this layout for me, necessarily, but for people who I know love Magic Kingdom and want a build-out that embraces its scale and its Americana and its ’70s-ness. I also think it’s the least “reasonable” build-out I’ve done because it’s so largely character-free in a way that’s not at all realistic. Disney would sooner shut the park down than expand Frontierland like I did, or add a ’60s World’s Fair mini-land. It’s outrageously off-the-mark in that way!
I do like your concept for frontierland, although I think replacing splash mountain with a train themed ride when it’s RIGHT next to two other train themed rides is a bit redundant. It would probably have been wiser to replace it with a different flume ride, because even though you did add grizzly river run in elsewhere, a mix between western river and splash mountain would have been better.
im gonna say this is a great buildout i mean its awsome and great ideas for magic kingdom i do wonder if youre ever gonna do another castle park?
Hiya! Thanks for checking it out! I don’t know exactly what I’ll do next, but Castle Parks are hard since they’re so beloved (making it hard to change things) and often quite full. So, we’ll see!
yeah i do imagine its hard to change castle parks but still you did a great job and i think the changes you made are really good. i cant wait to see whatever you have in store next!
I love this buildout! splitting tomorrowland into two parts seems like a new and good step in fixing the “tomorrowland” problem.
What software do you use for creating these buildouts?
Hello! Thanks for reading! I hand-draw these on Procreate on an iPad with an Apple Pencil. Hope that helps!
Big fan of your buildouts! The idea of splitting tomorroland into two parts seems like a good step in solving the “tomorrowland” problem.
What software do you use to draw your buildouts?
Just finished reading the entire build out, word for word. I am genuinely sad it’s over. This was amazingly written, had beautiful illustrations and fantastic ideas. I want to read more about the individual attractions that you have created! Thank you for putting the work into this magical build out!
(Have you considered creating a print off your reimagined MK? I would definitely buy one if you did!)
Thank you so much for saying this! It’s truly the highest praise I could ever hope for, because this is a lot of reading… ahha! I do have some designs on shop.parklore.com, but if you want a print of this I’d be happy to add one! Just let me know. I appreciate you!