Disney Story Realms, Part II: The Continued Journey Through a Reimagined Disney Adventure World at Disneyland Paris

Background: The Disney Renaissance

If the plot between Nausicaä (the “Dark Age”) and Frozen (the “Revival”) must be dedicated to a product of the Disney Renaissance that’s also rooted in a book, then we have no shortage of options.

The legendary Disney Renaissance was the once-unthinkable streak when Disney released hit after hit at the box office. Over the course of a decade, Disney turned its once-fledgling animation division into a pop culture powerhouse whose characters defined Millennial life, introduced immeasurable billions of dollars in IP to the company’s coffers, and (maybe most importantly) helped Disney get its groove back after decades of flailing.

Images: Disney

Park Lore Members can actually dig into a full standalone two-part Special Feature I wrote on the Disney Renaissance, but even if you don’t know its story, you certainly know its output. The Little Mermaid, Beauty and the Beast, Aladdin, The Lion King, Pocahontas, Hunchback of Notre Dame, Hercules, Mulan, and Tarzan are products of an unbroken streak that lasted from 1989 to 1999. Nearly all of them (with the exception of The Lion King, despite its nods to Shakespeare’s Hamlet) are based on either an authored work or a sort of folktale in the literary tradition.

A crucially, every single one of them could be transformed into a full, standalone theme park land. Seriously, you could build an “Islands of Adventure” style park that just featured those nine films, and every single environment could be richly detailed and filled with color, character, and sensational attractions.

Image: Disney

I actually set out here wanting to do something with Aladdin, which is one of those Renaissance creations that’s incredibly beautiful, timeless, and pervasive throughout Disney parks in nighttime spectaculars and songs and spinners, but has never been given E-Ticket treatment. Its fictional, highly-stylized kingdom of Agrabah has all the Technicolor makings of a wonderful land, and a flying carpet dark ride is about as obvious and needed as any Disney Parks concept could be. I think it would also be nice to feature a second story of non-Western origin after Nausicaä (even though technically, the authorship of “Aladdin and the Wondrous Lamp” is contested, and it may have been inserted into the One Thousand and One Nights compendium by Westerners).

But ultimately, I had a tough time reconciling this dense place with a relatively narrow plot we’re left with along the waterway that connects the bay to the park’s backstage marina. DisneySea did this well with its “Arabian Coast,” which somehow looks like a desert kingdom while also being nautical. But I just couldn’t quite figure it out here. As a result, I decided to go easier on myself and opt for a much simpler choice…

Chapter Seven: MERMAID LAGOON

Image: Disney

The Little Mermaid really joins Aladdin and Beauty and the Beast specifically in getting the “too much, not enough” treatment in Disney Parks. The songs and the characters are everywhere, but there really isn’t much permanent infrastructure around these IPs… Or at least, there wasn’t until a pair of Mermaid Omnimover dark rides opened at Disney California Adventure and Magic Kingdom in the early 2010s. They’re fine for what they are (high-throughput family capacity) but they’re not headliners. In fact, both required fairly extensive rehabs within a year or so or opening to address some really strange oversights. It’s a shame that such a pivotal, timeless, exceptional IP finally got “ride” treatment two decades after its release, and the results are… fine. You know? But The Little Mermaid was remarkable in that it was the first fairytale adaptation by Disney in thirty years (1959’s Sleeping Beauty was the next most recent) and that it sort of made the company go, “Oh, duh. This is who we are. We adapt stories, legends, and fairytales into vivid, vibrant musicals.”

So even though nearly any Renaissance film could fill this space, what I like about the choice of The Little Mermaid is a couple of things:

  • geographically, this fits well along the canal, giving us a natural waterfront fit for Eric’s kingdom;
  • narratively, it’s neat that one of the first expansions penned for Disneyland Paris was a Little Mermaid ride, which never came to fruition thanks to financial difficulties but can now at last take its place at the resort;
  • spiritually, it’s kind of neat that this and Frozen become neighbors, creating a little ode to the work of Hans Christian Andersen whose Snow Queen and Little Mermaid are paired up and indeed, share a little bay that we could call Andersen Bay if we wanted. Isn’t that sweet?
Image: Disney

Again, we don’t have much space to work with, and there’s a relatively steep grade leading down to the canal. So I tried to use that fact to embrace the aesthetic of the (few) shots we get of Eric’s kingdom. First of all, attempts to figure out where on our Earth this kingdom would be based on architecture are scattershot, because it’s sort of this pan-Mediterranean old world stone and tile village. Entering through a gatehouse and a stone bridge over an inlet below; red tile roofs, fluttering flags, seaside shutters, windmills, docked fishing boats… It’s just effortlessly pleasant, romantic, storybook, and nautical.

Image: Park Lore

Across the bridge, we’d arrive at a sort of “town square” fashioned from this relatively tight space, with little snack windows and outdoor market spaces semi-enclosed by the surrounding stone architecture, but with occasional peeks at the cliffs and water that reside to the left. Here in the town square is where we find the HARBOR HOUSE, a quick-service eatery with a back patio overlooking an inlet and surrounded in pounding waterfalls feeding into the harbor below.

There’s a flat ride here, here, perched on a grassy cliff over the water. Accessed via a queue beneath climbing roses and wooden trellises is TIDE POOL TWIST a Zamperla Watermania. While it’s relatively low-capacity, it’s got that “as fun to watch as it is to ride” thing going for it, which I always feel adds at least incremental value beyond the hourly throughput. This ride positions guests in barrels over a water-filled “tidal pool,” armed with hand-crank water guns. That allows riders to gently spray not just each other, but (in this case) ocean-carved rocks covered in starfish, anemone, and mussels, all set amongst the crates and fishing nets of the village.

Successfully spraying these animals would cause them to react by spinning, blooming, or even spraying back! With instrumentals of “Fathoms Below” and crashing waves that refract off of rocks and fill the tidal pool, I think this would be a really visual, fun, unique flat ride for the park. That’s good because while most Disney Parks suffer from not having enough “filler” rides, Walt Disney Studios was nearly all filler. So I’ve tried to be judicious in adding just enough flat rides to build capacity while not just having six Dumbos that are all clad slightly differently, you know?

Image: Disney

Finally, crossing a bridge down to the beach, we arrive at the land’s E-Ticket dark ride. Eric’s seaside castle has already been proven to be a really nice and “theme-park-able” structure via Magic Kingdom’s New Fantasyland. Especially here, supported by a land that’s established this phenomenal kingdom of cypress and stone and wave-carved rock, we can do some really good stuff with a larger-scale version of the castle, set on its own raised harbor that spills into the canal. (And there, in the water, is the Rock! You know the one.)

The Castle and its surrounding caverns and cliffs house, of course, an ARIEL’S GROTTO meet-and-greet space, as well as our headliner for the land, THE VOYAGE OF THE LITTLE MERMAID. As I mentioned, a Little Mermaid dark ride was once designed specifically for Disneyland Paris’ Fantasyland. Thanks to a bonus feature on a DVD release of the film, you can actually enjoy a virtual ride through what could’ve been!

This version of the ride (which would’ve used a suspended ride system like Peter Pan’s Flight) got a lot right that unfortunately didn’t end up in the completely separate concept built fifteen years later in the U.S. To my thinking, one thing it did well is that its vehicles would be independently dispatched, allowing each scene to reset and unfold just for you (as opposed to the Omnimover ride system, which requires continuously-looping scenes that you passively drift through).

It also manages to include the “epic” aspects of The Little Mermaid – shipwrecks and storms and a high seas showdown with Ursula… Those are all elements omitted from the genteel singalong rides we ended up with, which really tell a Cliff Notes version of a ride that’s already a book report. (Even the never-built French version struggles with ordering given that it has to tell a linear story that goes back and forth between sea and land several times, leaving “Kiss the Girl” to happen after Ursula is defeated.)

Image: Disney

All that is to say that our Voyage of the Little Mermaid gives us a chance to do this story justice in this medium. Neither the unbuilt French version nor the real American versions should serve as precedent here. I think a suspended ride system is a good idea, but I don’t want this to be a “Fantasyland-style” ride. I think this story deserves massive scenes, real Audio Animatronics, and hitting the real emotional beats, with the same budget and sincerity as in Tokyo’s Frozen ride.

Tap and expand for a larger and more detailed view. Image: Park Lore.

Speaking of which, across our little channel of water resides the would-be anchor of Adventure World that we’ve sort of arranged our “timeline” around…

Chapter Eight: THE WORLD OF FROZEN

Background

Image: Disney

After a decade of relative disappointment post-Renaissance, Disney Feature Animation found its footing again in a return to fairytale adaptations via 2009’s The Princess and the Frog. The start of the so-called “Disney Revival,” the film reignited a period of critical and commercial success (even if it also saw the end of hand-drawn animation). 2010’s Tangled certainly continued Disney’s winning streak, but both were eclipsed by the cosmic event that was 2013’s Frozen.

Frozen began its life as an adaptation of “The Snow Queen” by Hans Christian Andersen (writer of many fairytales and folk stories, not the least of which being “The Little Mermaid”). But the story’s episodic nature and its cold, aloof, barely-present antagonist had long left “The Snow Queen” in a category of tales that Hollywood had deemed “unfilmable.” For Disney’s part, legend says that the breakthrough came with the song “Let It Go,” which singlehandedly reshaped the bitter and sinister “Snow Queen” from early drafts into a reluctant anti-hero who didn’t want the icy powers she was born with, positioned opposite a sister who wants to break down her isolated sister’s emotional walls.

You can’t argue with the result. Among its countless accolades, Frozen took home two Academy Awards, two Grammys, and a Golden Globe Award. The film’s soundtrack topped the Billboard charts for thirteen weeks and was certified 8x Platinum, with “Let It Go” itself peaking at number five.

Image: Disney

Frozen easily became the highest grossing animated film of all time, earning $1.28 billion. But more to the point, it was the kind of all-consuming cultural phenomenon that a modern Disney had arguably never experienced before… (Elsa, notably, rocketed from the 400s to the 88th most popular girl’s name in 2014). “Frozen Fever” was official. And no one seemed less prepared to meet the demand than Disney.

Actually, Disney had been fairly conservative in incorporating its high-earning films into theme parks, even during the boon of the Renaissance. It wasn’t until the 2010s, for example, that 1989’s The Little Mermaid or 1991’s Beauty and the Beast received dark rides in Disney Parks; Aladdin andThe Lion King still don’t have any! But Frozen changed that. Though it began with the customary studio-funded “meet-and-greets” meant to last only as long as the film’s promotional period, waits of up to six hours to meet Anna and Elsa continued well into 2014. As a result, Disney raced to expand retail and entertainment capacity around Frozen. In October 2014 – less than a year after the movie’s big screen debut – Disney shuttered the Lost Legend: Maelstrom in EPCOT’s Norway pavilion.

Image: Disney

In its place would rise the Modern Marvel: Frozen Ever After. Repurposing the former ride’s layout and general show structure, Frozen Ever After would inherit a 1,000 foot long flume (including a backwards section), a 28-foot drop, and a somewhat brief sub-five-minute ride time. To its credit, the ride cleverly avoided the “book report” retelling that fans often criticize, instead sending us on a new adventure (but one where the film’s familiar songs can be reprised) – we arrive on “Winter In Summer Day” in the Scandinavian kingdom of Arendelle, set to celebrate the day when Anna’s love for her sister thawed an eternal winter.

Given the very quick infusion of Frozen in the parks (and the once-unthinkable intrusion of animated fare in the sacred World Showcase), there was a lot of #discourse around the move. Sure Frozen made a lot of money, but did it deserve a permanent ride? What if it didn’t have staying power? What if it didn’t “stick” and merely faded away?

In retrospect, it’s clear that Frozen did deserve a ride. Actually, what we can mostly agree on is that it probably deserved a better ride than even the best-case-scenario reskin of Maelstrom could’ve produced – a relatively short experience whose “shoe-horning” can occasionally be sensed.

Image: Disney

Which is why it’s very strange that when given the chance to provide Frozen with proper, greenfield treatment (and without needing to conform to the limitations of an existing ’80s boat ride), Hong Kong Disneyland… didn’t. Instead, they built an impressive “Living Land” – “The World of Frozen” – whose elaborate mountain backdrop and gorgeous Arendellian façades conceal… a near-copy of the mediocre EPCOT boat ride. At least Hong Kong’s land also comes with a (weirdly, also sort of anticlimactic) family roller coaster called Wandering Oaken’s Sliding Sleighs.

Still, the choice to recreate the decade-old Frozen Ever After in Hong Kong was such an odd and disappointing move that one could only assume it was some weird aberration…

Image: Disney

… Except that then Disneyland Paris did the same thing, but worse? Again, remember that “The World of Frozen” (here without the family coaster) is being positioned as the keystone of Disney Adventure World. Indeed, the park’s new name is official as of March 29, 2026 – the very day that World of Frozen opens (if not “completing” the park’s rebirth, then at least signaling it has passed the threshold between old and new). And all of the pomp and circumstance (and yes, the gorgeous land itself) crescendoes in yet a third copy of Frozen Ever After.

This is thee ride meant to make Adventure World – and indeed, Disneyland Paris as a whole – into a must-visit resort destination. Cynically, it’s just a sort of poignant display of a lack of overall ambition to say out loud that Walt Disney Studios’ €2 billion “rebirth” pivots around a third copy of a so-so dark ride that opened at EPCOT a dozen years earlier, which is now going to be positioned as the resort’s headliner.

But I digress. The point is, The World of Frozen is simply one of those realities we have to accept in our build-out. But it doesn’t mean we can’t be a little more creative in giving this property a more fitting treatment!

Image: Disney

In part, we’re aided by 2019’s Frozen II. In it, Disney Animation Studios did something I appreciate a lot, which is to recognize that the kids transfixed and transformed by Frozen at six or seven years old would be more like twelve or thirteen by the time the sequel dropped, and thus allowed the property to “age up” with them. The result is that Frozen II is remarkably more moody, contemplative, and even heavy.

It sees our band of heroes head “into the unknown” as they pierce through the mists of an ancient forest following a mysterious voice calling out to Elsa. Along the way, each protagonist contends with the wanted and unwanted change of evolving relationships, maturing, and figuring out one’s place in the world. If the first film touched on isolation and sisterhood, then Frozen II‘s major themes would almost certainly be… loss, self-identity, and the evils of colonialism? It’s weird, but it clearly worked. The sequel bested the original, with a $1.4 billion box office haul that made it the highest grossing animated film of all time… and simultaneously greenlit the in-production Frozen III and IV.

So yes, Arendelle is a perfect subject for a “Living Land,” with its sweet cobblestone streets, marketplace vendors, Nordic architecture, and picturesque location on a fjord…

Image: Disney

… But at least during my viewing of Frozen II, the thing on my mind at every step was just how “theme-park-able” the sequel is when it comes to the medium of a ride. In Frozen II, we see the makings of a ride laid bare: going “into the unknown,” through an enchanted autumnal woods, of elemental spirits, along a river, to find Ahtohallan – a glacier in which the deep history of the region is crystalized, and where Elsa finally has her Sailor Moon style “magical girl” transformation into her most powerful form. The first movie created a habitable world, but the second movie makes it “sing” in a theme park.

So if recreating “Frozen Ever After” wasn’t a bummer enough, the idea of sailing up to Elsa’s ice palace to hear Elsa sing “Let It Go” in the year of our lord twenty-twenty-six, after Frozen II gave us a perfect ride-ready environment, is sort of frustrating. Is it too wild to imagine that Hong Kong could’ve had Arendelle, and Paris the Forest of the Northuldra, in the style of Hogsmeade and Diagon Alley? Probably. But we have what we have, and so our Build-Out will start there and then do some… redrafting…

17 Replies to “Disney Story Realms, Part II: The Continued Journey Through a Reimagined Disney Adventure World at Disneyland Paris”

  1. This is such a great build-out! I have so much respect for anyone who can salvage WDS into a coherent park haha. I loved seeing the daily reveals on twitter – it gave me something fun to look forward to every day – but I just got around to reading the in-depth write up. The level of detail is insanely impressive. As someone who dabbles in similar design projects, I have a profound appreciation for the amount of time and effort this takes. You are so talented and there are so many things I wish I could pick your brain about in my own work. Theme parks and design have become my mental escape, and this site is my go-to when I need something happy to get lost in. Awesome work and I can’t wait to see what you do next!

  2. Wow! So impressive and creative. I just finished reading pt 2. I absolutely love your concept of Point d’Inspiration. I can almost vision it in my head: Arendelle castle and Little Mermaid castle sitting right next to each other. I really like the idea of Cherry Tree Lane. I can’t wait for your next buildout! Is it possible that you could maybe potentially give us a hint about what your next build out will be?

    1. Thank you so much! I have a couple of parks “left” that people are really interested in seeing Build-Outs of. But just as I started this one multiple times and just couldn’t find a way in, sometimes I start one and it just falls apart or doesn’t click and I set it aside for a while. So even I am not sure what comes next! Hahaha. But of the major U.S. parks, the ones “left” are Universal Studios Florida, Disneyland, and EPCOT. All of those are very scary. Hahha. So we’ll see!

      1. Honestly, that idea of a park with just the 9 Renaissance films is a cool concept. I’d love to see your take on that

  3. Wow, just wow. This is a true masterpiece and the pinnacle of what Imagineering should be. It’s obvious that every land has been created with such care and attention, it genuinely makes me upset that I can’t go visit this in real life, especially Cherry Tree Lane (I’m still annoyed about the cancelled EPCOT project, even if it was just a teacup spinner). I tell you what, as a Brit, if this was actually in Paris I’d be making the trip across the Channel a lot more often than I currently am. You should be genuinely proud of this, as it’s something special and, in my opinion, your best work yet. (P.S. As a die-hard Percy Jackson fan, you did a phenomenal job with that land. the only thing I’d say is that in the main ride it would make more sense to riding on pegasi than griffins, for reasons that I imagine will be shared whenever S3 comes out!)

    1. Thanks so much for saying so! That means a lot on all accounts. These are so much work, but ultimately such fun. I don’t always finish them thinking, “That’s perfect. I wouldn’t change a thing.” But right now, I’m feeling that about this one! It all fit together really nicely and even though it’s a whole lot, I really do like it. Thank you for checking it out!

  4. I like the name Disney Storybook Park or Disney Storybook Adventure (as well as Disney Epic Adventures, but Epic is now taken). Alternatively, if the lagoon was bigger and the theming more waterbased, you could call Paris DisneySea (or would it have to be DisneySea Paris to match Disneyland Paris).

    I do wish Star Wars could make an appearance outside the US, but not as Galazy’s Edge. I know one YTer proposed a Coruscant-themed area as an expansion of Discoveryland, which was an idea I liked.

  5. I can assure you that there is a very large contingent of zoomers who grew up on Percy Jackson and would plan a trip to Disneyland Paris just for it, just like people who go to Universal for Potter. (I for one would go just for Cherry Tree Lane). Another fantastic buildout!

  6. Love how bold you are with making this build out your own and not being beholden to the studio/movies theme. Keeping the basic infrastructure in place, but I think the Frozen dining area is the only thing that didn’t get a reimagining of some kind?

    One thing that I think is missing is an analysis of how this new park is complementary as a second gate to Disneyland Park across the way. A lot of the lands and movies feel like they’re already well covered by the park next door (e.g. Fantasyland and Adventureland -> Royal Forest, Wonderland, Neverland & Jungle Book), plus the overall approach as both feel like very romantic parks steeped in the legacy of Disney classics.

    With two gates usually the formula is to make the Castle Park the fantastical, nostalgic one, and Gate 2 is much more contemporary, realistic, and/or adult-oriented (Epcot, DCA, TDS, even WDSP). I’d be curious to explore different formulas to a second gate that try something completely different, but I think I got most iffy on Story Realms when it felt like certain sections could also make fine, interchangeable additions to OG DLP as well.

    1. This is absolutely true! I don’t have a perfect answer since what manifested here happened somewhat organically and it would be disappointing to me to revise it now. I can at least say that this would need to coexist with a multiversal variant Build-Out of the Castle Park, too. Even that doesn’t solve the problem given that I have no idea what I’d do there, necessarily, and almost certainly part of it would be returning Discoveryland to its own very literary roots… So perhaps we’d still end up with two bookish parks that have even less of a clear distinction between them.

      Early on I mentioned that the name “Storyverse Park” (tested for Hollywood Studios in Florida, btw) might’ve actually brought more modernity to the concept, and if I’d chosen that and let it influence the design maybe we’d have very “Fortnite” style interconnected worlds. I can see “Storyverse Park” at least having that clearer distinction of 21st century, sleek, stylish, finger-on-the-pulse, etc. I just struggled with differentiating that from the mean-nothingness of Disney Adventure World. I figured that even with good intentions, my modern “Storyverse Park” would probably look a lot like Adventure World will in thirty years – Avatar, Monstropolis, Motunui, etc. around a lagoon. Maybe if we’d made Studio 1 into some sort of techy portal hub and created a sort of digital landscape to pulse us into those franchises, it would’ve set a different IP bar to entry… I don’t know.

      So long story short, I don’t think this could coexist with the real, existing Disneyland Paris. But I do find it interesting that when it’s all said and done, it’s sort of like, “Huh, this could’ve been what Shanghai Disneyland was instead of a ‘Castle Park.'” Like maybe we’ve created here what happened for Universal in Singapore and Beijing where they figured out they could make a ‘Studio’ park with an ‘Islands’ layout. Maybe we’ve made a Castle-less Castle Park that could actually be a “first gate” somewhere. That feels like a pretty awesome thing to have drawn out of the infrastructure of Walt Disney Studios though, so I’ll take it!

      1. That’s actually a fascinating observation.

        You have your Tomorrowland with Big Hero 6, Adventureland with Jungle Book and Valley of Decay, I’d maybe consider Percy Jackson to be Frontierland-esque, at least in that it’s a very American outdoorsy concept. You even have a “square” style land with Mary Poppins.

        And then Fantasyland is split between all the rest: Snow White, Sleeping Beauty, Cinderella, Peter Pan, Alice, Little Mermaid, and Frozen.

  7. Yeah, there’s a few things I have to say about what you said about Percy Jackson. By the way, hi, it’s the same person who told you about how your plot for the Gravity Falls E-Ticket makes no sense based on the show’s lore! I’m here again! It hurt hearing you say that the “first person tween dialect” of the books is irritating and groan-worthy. That’s like, the whole charm and identity of the franchise! The fact that this franchise modernizes these Greek legends and makes it feel true to the reality of how we are as kids in the present is what made them connect with us so much! If you’re wondering, the Percy Jackson movies are so disliked because it rushes the story and changes the characters to feel nothing like themselves. It’s an adaptation that clearly has no love for the source material. It’s a bit weird how there’s a flat ride themed to the wings of Icarus. The myth’s whole point is that Icarus flew too close to the sun, and the wings melted, causing him to fall to his death. In a way, that would make riding those wings terrifying! It also doesn’t make much sense for Camp Half Blood to train campers with wings that they know can be faulty and risky to use. That being said, the idea that they would is hilarious. Finally, I don’t know if the E-Ticket ride of the land should be a vibes ride like Flight Of Passage. It works so well for Avatar because the the wonder you feel when being in the world of Pandora is one of the major selling points of that franchise. There are not many times where you feel that sense of wonder in Percy Jackson. This is a series that is known for its sense of wit and adventure. It’s also known for how grounded the characters feel despite all the danger that’s around them. You don’t get that in a ride like Flight Of Passage. “Nothing goes horribly wrong” feels so out of place for Percy Jackson, where things constantly go wrong in every adventure! Also, I actually don’t think griffins show up in the main series. The ride sounds great on its own, but not great when considering how the larger franchise is like. I feel like a more action packed ride with a ride system like Harry Potter And The Forbidden Journey or the Shanghai Pirates ride fits the series better. That being said, wow, you really did sell me on how well Camp Half Blood would fit as a theme park land! It really does have that Harry Potter quality to it where the area feels tantalizingly real, as if it could exist in our world, yet fantastical in a way where we are astounded as we enter the area, which is what all good immersive lands should be like! Despite my critiques, I would love for a Percy Jackson area to be in the parks, even if it probably isn’t all that likely.

  8. I’m kinda baffled by the inclusion of Nausicaa, not only because Disney would never make a land themed to a Ghibli IP they don’t even own, but also Ghibli apparently isn’t allowed to make more than 10 billion yen (Or 67 million dollars) off of merchandising, in order to not sully their movies and characters. This is why we never see potential Ghibli themed LEGO sets get accepted from LEGO Ideas. I think a land themed to Nausicaa would fly in the face of that. However, it were possible, a theme park themed to Ghibli movies could be incredibly beautiful. Wait, I just remembered there is a Ghibli park in Japan, although it’s more focused on recreating the look of the movies rather than theming attractions to them. I don’t know how the park works with their merchandise quota, but it looks adorable! Still, I don’t know how or why Ghibli and Disney would ever agree on putting Ghibli into the Disney Parks. I also don’t think it represents the Disney Dark Ages that well, since it’s literally not a Disney movie. I’d probably just put a Renaissance IP here, it’s not like every era is represented anyway since the 2000s Experimental age is completely absent. Part of me does like the idea of putting a land themed to Hunchback Of Notre Dame here, especially since this is a park in Paris. Still though, I admire your creativity on putting something like Nausicaa in this park, even if I disagree that it should be here.

  9. This park is so Islands Of Adventure coded! The living lands situated around a lagoon concept, the whole idea about every land being based off of a property that had its origins in literature, even with how the comic book themed land that contrasts with the more fantasy-like lands in the park being to the left of the park’s entrance! Great park, although I do have a couple of notes, which I’ll talk about in separate comments for engagement purposes!

  10. WOW! Your build-out of Adventure World is amazing!
    I hope for your next build-out, you tackle Universal Studios Florida and fix its problems.

    1. I agree — would love to see a reimagining of US Florida. I think Universal Monsters would have been a better fit with USF rather than Epic. I think USF is the Disney Studio Park of Universal, with no clear theming or awe-inspiring entrance, and perhaps needs to be closed and reimagined.

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